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25-33 Bow Road, London, E3 2AE0208 981 1131

Art, Design and Technology

The Art, Design and Technology Faculty comprises of a highly skilled team of creative specialists from a range of artistic and industry based disciplines. This strong and rapidly evolving Faculty area offers pupils the opportunity to study Art and Design, Graphics, Food Technology, Resistant Materials and Textiles. The Faculty is fully equipped with a darkroom, screen printing facilities, CAD / CAM laser and vinyl Cutters, a state of the art Food Technology room and has access to the latest IT.

The skills taught across art and design range from digital and analogue photography, painting using a range of watercolours, acrylics and oils as well as ceramics and sculpture in latex, mod roc and conceptual installation.  Design Technology projects focus on product design and production using a range of materials and construction processes. Every project is underpinned by contemporary artists and designers from a range of times, places and cultures.   The Faculty works in collaboration with the local community and with artist organisations including Bow Arts, The Whitechapel Gallery and Tate Modern.  Students have the opportunity to work with professional artists and designers from all disciplines within school and regularly  make visits to galleries and museums to extend their learning

As a student you will be encouraged to be an autonomous and an imaginative problem solver, both as an individual and a member of a team. You will further develop confidence, creativity and an awareness of the word around you by exploring visual, tactile and other sensory experiences to communicate ideas and meanings. You will be encouraged to reflect critically, analysing quality, value and meaning. You will learn to think and act as an artist, craftsperson and designer.

Art, Design and Technology Key Stage 3 assessment guide HERE


The Art and Design curriculum at Central is designed to engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art, craft and design.  The skills taught include observational drawing and painting using a range of materials as well as printmaking, ceramics and sculpture.  Every project is underpinned by contextual references from a range of times and cultures.  Students have 100 minutes of lessons in Year 7 and 150 minutes in Year 8 and Year 9 across a two week timetable.

Year 7      The curriculum aims to engage pupils in the subject and explore creativity through a focus on the formal elements, line, marks, colour, tone, pattern and form.





  • Explore the formal elements of line, tone, colour, shape, proportion and form and learn how to use these in your own work. 
  • Develop observational drawing and painting skills by recording portraits and animal imagery in response to portrait artists. 

Develop knowledge of proportion and enlargement through application of maths skills and drawing to create a large scale self-portrait. 


  • Observations of natural form eg. fruit to develop knowledge of formal elements.
  • Explore artist Kate Malone’s work as inspiration for a clay pot to learn ceramics techniques including surface texture, ceramic decoration techniques.


  • Explore drawing, mono-printing and watercolour painting by making observations of insect.
  • Develop knowledge of reduction printing and pattern through polyblock. 
  • Create textile responses inspired by the work of Louise Bourgeois
  • Learn about collage and pattern by studying Damian Hirst.

Year 8    The curriculum aims to explore Integrity of materials, Processes and techniques and thematic work to support Ks3/4 transition through a focus on texture, form/shape, surface 2D to 3D, bodies, human form, structures and mapping, alternative portraiture.  All projects focus on exploring a range of ideas, materials and processes connected to the theme in response to relevant artists.





  • Explore a range of artists to develop drawing techniques and gain understanding of perspective by working from photos and observation.
  • Develop knowledge of the formal elements and apply this by creating paintings in response to artists.
  • Explore the local area history and use these to create maps to show understanding of a range of artists who make work about places. 


  • Develop knowledge of tonal colour, painting and collaboration inspired by Jenny Saville. 
  • Show understanding of tone and mark-making through observation of internal organs using drawing and watercolour.
  • Develop further knowledge of ceramics by creating a 3D head that is inspired by a range of artists .
  • Study the work of Georgie Meadows and create a textile response to develop sewing skills.


  • Explore still life and composition by painting from observation. 
  • Develop knowledge of abstracting by analysing and responding to artists such as Christo as well as Cubism and Surrealism movements and create mixed media responses.
  • Explore contemporary still life and painting. 
  • Explore identity and create responses to artists work.
  • Understand how artists have presented collections of objects to tell a story and portray identity.

Year 9    The curriculum aims to develop research, personal and independent development of ideas with a focus on exploring issues, critical studies and Key Stage 4 preparation, development of skills





  • Explore symbolism in propaganda posters and gain understanding of how imagery can be used to portray messages.
  • Analyse Picasso’s Guernica and create 2D and 3D responses.
  • Understand how to portray a message by developing visual literacy.
  • Investigate the work of Banksy and the role of street and use this knowledge to create own response using stencilling.
  • Exploration of shelter and working collaboratively to create an installation inspired by Wafa Hourani and Anne Rook.
  • Use photography to collect research to support development of own idea.


  • Understand how to collect and present visual research based on the theme of skins and layers
  • Develop further knowledge of the formal elements through painting studies and responses to artists such as Eva Hesse.
  • Create 2D observations of natural forms that show understanding of the formal elements.
  • Explore ceramics to create 3D observations of natural forms.
  • Experiment with painting techniques with a focus on acrylics and artists such as Ellen Altfest.
  • Learn felt-making processes by responding to visual research and scientific imagery to analyse work of artists such as Emily Barletta.


  • Explore mixed media and create a series of experiments to show a range of skills, materials and processes. 
  • Create observations of natural forms inspired by Karl Blossfeldt, Amiria Gale, Georgia O'Keeffe, Jon Shireman and Martin Klimas
  • Investigate drawing and painting from life to gain further knowledge and understanding of the formal elements.
  • Develop further knowledge of scale and how to make large scale paintings.
  • Experiment with a range of materials and processes to create personal artwork. 


GCSE Art and Design is a successful subject at CFGS.   In an increasingly visual world an understanding of the Arts is relevant and hugely beneficial. Through this course we encourage students to have an interest in the world around them, a desire to enquire and the independence to do so. Students are given themes to follow, within which they use a range of art and design skills to develop their own ideas from research through to final pieces.  Areas you will study may include Drawing and Painting, 3-Dimensional work, Print making, Photography, Textiles, Ceramics and Contextual studies.

How is the course assessed?

Coursework in Years 10 and 11 (Practical) 60%     Exam towards end of Year 11 (Practical) 40%    Exam Board: Edexcel

Previous Results   2018 — 82% 9-4         2017– 75% A*- C      

Useful Websites:, Tate Gallery:, Whitechapel Gallery:, National Portrait Gallery:, BBC Bitesize:


Design and technology is an inspiring, rigorous and practical subject.  Pupils use creativity and imagination to design and make products that solve problems within a variety of contexts, considering their own and others’ needs, wants and values.  Every project is underpinned by analysis of the work of past and present professionals from a range of cultures.

Students in Year 7 and Year 8 study all elements of the DT curriculum including food technology, graphic design, product design and textiles.   They can then choose one specialist area to focus in for the duration of Year 9 which will fully prepare them for future study at KS4.  All students in Year 9 have the opportunity to study food technology for a half-term.

Students have 150 minutes of design and technology across the two week timetable.

Year 7

Product Design



Food Technology

• To learn about a design brief and design specification and be able to use these to design and make own product e.g. jitterbug.

• Understand how to collect and use research to support development of own idea. 

• Explore theory such as electricity, motors, batteries, switches and circuits and be able to apply this to your jitterbug. 

• To know how to work safely in the workshop and use a range of tools to create your jitterbug. 

• Learn how to identify and solve problems through both designing and making.

• To investigate the work of textile designers such as Lucy Sparrow. 

• Learn a range of design techniques, including developing personal designs that meet a design brief and specification.

• Understand how to pattern cut and use this to create your own 3D textile work. 

• Learn a range of textile techniques such as pattern cutting, sewing, embroidery and applique.


• Explore packaging and brand identity through product analysis.

• Lean about symbols and how these are used within visual communication.

• Gain knowledge of how to successfully respond to a design brief create own logo and shoe box that meets a set design specification. 

• To learn how to create an isometric drawing.

• Be able to manipulate materials using a range of processes. 

• Develop knowledge of Health and Safety / Hygiene in Food Preparation.

• Gain knowledge of healthy eating by learning about the eat well plate and analysing food products. 

• Explore various cooking and food preparation skill to make bread rolls, spaghetti Bolognaise and cookies. 


Year 8

Product Design



Food Technology

• To analyse a range of design movements and products with a focus on Memphis.  

• Develop further knowledge of how to use a range of tools and processes safely within the workshop. 

• Investigate plastics and learn how to manipulate these using a range of tools within the workshop. 

• To gain further knowledge of CAD / CAM and how to use the laser cutter.

• To design and make your own clock that meets the design brief and specification. 

• To understand what trends are and how these influence design.

• Explore a range of products and be able to analyse these.

• Investigate biomimicry and how this is used within textiles. 

• Design and make your own bag / pencil case that meets the set design brief and specification.

• Learn a range of textile techniques including printing, dying, batik, embellishing, embroidery, applique and how to create a repeat pattern.

• Use research and exploration to identify and understand user needs and apply this when designing and making own pop-up card.

• Investigate typography and be able to analyse why these be chosen by the designer.

• To create design specification that meets a set brief and evaluate how own work meets this. 

• Learn about pop up mechanisms, levers and linkages and how to use these successfully.

•  Develop further knowledge of Health and Safety / Hygiene in

Food Preparation.

• Explore the pricing of food and ingredients

Food Labelling.

• Learn about Meat and Poultry and how to safely prepare these.

• Become competent in a range of cooking techniques by making macaroni cheese, chicken fajitas and apple crumble.



Year 9

Product Design



Food Technology

• Design products using ICT software and a range of drawing techniques. 

• Be involved with modelling and making prototypes using the following materials: card, paper, plastic, clay, metals, wood, and foam board.

• Use a variety of manufacturing techniques including traditional hand methods through to modern laser cutting and using a 3D printer.

• Develop problem solving, analytical and communication skills.

• Study a jewellery design project and make a charm bracelet.

• Study architecture and investigate modern design.

• Have the opportunity to participate in real competitions such as Young Architects.  

• Design and make you own products using an array of beautiful fabrics

• Investigate a range of construction techniques

• Explore the decorative processes such as dyeing, appliqué, quilting, embroidery and printing.

• Learn how to use a sewing machine and develop your skills in making textile products.

• Investigate festivals such as the Mexican ‘Day of the Dead’ and make broaches that use electronics. 

• Design a dress for a girl around the world and learn how to cut patterns and construct your own design. 

• Design and make your own bag that incorporates printing, applique and embroidery. 

• Explore drawing and presentation techniques including Photoshop and Illustrator

• Develop knowledge of how Graphics affects everyday life and learning about brand identity

• Design your own products and advertise them.

• Work with image and text to learn about layout and magazine design.

• Analyse images and use this to support own designs for promotional products for a band or a shop.

  • Create a mono-speaker which will play music from your iPod

• Explore contemporary Graphic design.

•Use up-to-date technology such as the laser cutter to make high quality 3D graphic products.

• Develop further knowledge and understanding of principles of health and nutrition.

• Investigate breakfast products and analyse these in relation to nutritional content and target market. 

•Design and make breakfast products and be able to follow and adapt recipes.

• Use a range of cooking processes and utensils safely. 


Key Stage 3 Design Technology assessment guide HERE


The GCSE in Design and Technology gives students the opportunity to identify and solve real problems by designing and making products. Students will understand how to participate confidently and successfully in an increasingly technological world; and be aware of, and learn from, wider influences on design and technology, including historical, social/cultural, environmental and economic factors.

The specification enables learners to work creatively when designing and making and apply technical and practical expertise, they can choose from specialist areas of study for GCSE Design and Technology as listed below:

Product Design

In this fun and exciting course you will build on the skills you have learnt at Key Stage 3 in Resistant Materials, where you have been designing and making in the school based workshops.

What will I study?

Students build on knowledge and understanding by enhancing their modelling, designing and drawing abilities to produce 3D products. You will develop problem solving, analytical and communication skills. You will have to produce designs through sketching and a variety of drawing techniques, 

as well as using CAD to support your ideas. You will be involved with modelling and making prototypes using the following materials: card, paper, plastic, clay, metals, wood, and foam board. You will use a variety of manufacturing techniques including traditional hand methods through to modern laser cutting and using a 3D printer. 

Textiles Technology

During this fun and varied course you will have the opportunity to design and create several of your very own hand crafted textile products ranging from fashion clothing, accessories, toys and home furnishing.

What will I study?

You will investigate the role of computer-aided design and manufacture and experiment with it in order to create your own products. You will also work with an array of beautiful fabrics and explore the industrial manufacturing processes such as dyeing, appliqué, quilting, embroidery and felt making.

How are the Design and Technology courses assessed at GCSE?

Coursework / Practical - 50%         Written Exam - 50%          Exam Board: Eduqas

Product Design Results:  2018 — 90% A*- C      2017— 85% A*- C

Textiles Results:  2018 — 90% A*- C        2017 — 74% A*- C

Useful Websites:, Revision Support:,  BBC Bitesize:, Design Museum: https://d, V&A:, Fashion & Textile Museum:


If you want a career in advertising, marketing, graphic, interior or product design, architecture, publishing, or media our 'A'  Level courses are right for you.  These courses will extend your specialisms and enable you to develop high quality portfolios that show your creativity, skills and enthusiasm for art, design and technology.  The themes or briefs followed will allow you to have ownership of your learning through independent research and choice of materials, processes and techniques used.   Please visit the Sixth Form area of the website to view the prospectus to find out more information.


Ms.  A. Alyson, Head of Art, Design and Technology 

Ms. D. Norton, Teacher of Art and Design

Ms. A. Smith, Teacher of Art and Design

Ms. H. Bickford, Teacher of Design and Technology/Lead Practitioner in Technology

Ms. S. Murray, Teacher of Design and Technology

Ms. Spencer and Mr. M. King, ADT Technicians